
Comet Forces
Take a seat in the spacecraft simulator. Cooperate and focus to destroy the asteroids coming for your team.
Teams of 2–4 (Arena) / 2–6 (standard format)Open bay, no walls
What it demands
- Physical
- 60%
- Brain
- 80%
- Skills
- 100%
How it plays
- Take a seat in the craft
- Asteroids come at the team
- Cooperate and destroy them
- How you lose
- Let them through and the run ends.
Why it earns its floor space
A seated simulation adds format variety to a physical floor, and it is the most accessible of our immersive challenges.
Operator note
High throughput, seated, low wear. The accessible option in the Skills set.
In your venue
This game, line by line
A venue runs one format, never both. Everything identical is marked same.
| The build | CUBE ArenaAvailable10+ games · 250+ m² | CUBE Standard Format15+ rooms · 400+ m² |
|---|---|---|
| Space | An open bay on one shared floor | One enclosed themed room, ≈25 m² |
| Walls | None — no partitions, no doors | Self-supported, fire-classified |
| Screens | Facing the floor — the score is public | Door screen outside, game screen inside |
| Theming | Unit branding and lighting | Full set build, full darkness |
| Fit-out | Lower cost, faster install | Heavier build, longer programme |
| Players | Teams of 2–4 | Teams of 2–6 |
| Identical | GameplayWristband tapLive leaderboardDocumentation | |
Not every game is built for the open floor — ask us to confirm this one for Arena, and we will send the drawing for either build.
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