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Skills

Pump It Up

Inflate the coloured balloons and time the release. Fill the moving box before it passes.

Teams of 2–4 (Arena) / 2–6 (standard format)Open bay, no walls

What it demands

Physical
50%
Brain
40%
Skills
100%

How it plays

  1. Coloured balloons wait to be inflated
  2. A box moves past
  3. Release at the right moment to fill it
  4. How you lose
    • Mistime the release and the box passes empty.

Why it earns its floor space

The newest of our challenges, and the most physical of the aim games — breath, timing and nerve.

Operator note

High throughput, low wear. Consumables are the only routine; confirm the balloon stock with your opening order.

  • Pump It Up challenge room by CUBE Challenges — photo 1 of 3
  • Pump It Up challenge room by CUBE Challenges — photo 2 of 3
  • Pump It Up challenge room by CUBE Challenges — photo 3 of 3

In your venue

This game, line by line

A venue runs one format, never both. Everything identical is marked same.

The buildCUBE ArenaAvailable10+ games · 250+ m²CUBE Standard Format15+ rooms · 400+ m²
SpaceAn open bay on one shared floorOne enclosed themed room, ≈25 m²
WallsNone — no partitions, no doorsSelf-supported, fire-classified
ScreensFacing the floor — the score is publicDoor screen outside, game screen inside
ThemingUnit branding and lightingFull set build, full darkness
Fit-outLower cost, faster installHeavier build, longer programme
PlayersTeams of 2–4Teams of 2–6
IdenticalGameplayWristband tapLive leaderboardDocumentation

Not every game is built for the open floor — ask us to confirm this one for Arena, and we will send the drawing for either build.

Ask about this game