
Bomb Squad
The bomb is armed and the clock is ticking. Solve the puzzles and defuse it before it goes off.
Teams of 2–4 (Arena) / 2–6 (standard format)Walled room ≈25 m²
What it demands
- Physical
- 40%
- Brain
- 100%
- Skills
- 80%
How it plays
- A device sits armed
- Puzzles guard each stage
- Neutralise it before the timer
- How you lose
- Leave a required puzzle unsolved before the timer runs out
Why it earns its floor space
The most cinematic premise in the Brain set — the easiest game to build a marketing campaign around.
Operator note
Moderate throughput, high tension. Strong for corporate team-building bookings.
In the room
In your venue
This game, line by line
A venue runs one format, never both. Everything identical is marked same.
| The build | CUBE ArenaAvailable10+ games · 250+ m² | CUBE Standard Format15+ rooms · 400+ m² |
|---|---|---|
| Space | An open bay on one shared floor | One enclosed themed room, ≈25 m² |
| Walls | None — no partitions, no doors | Self-supported, fire-classified |
| Screens | Facing the floor — the score is public | Door screen outside, game screen inside |
| Theming | Unit branding and lighting | Full set build, full darkness |
| Fit-out | Lower cost, faster install | Heavier build, longer programme |
| Players | Teams of 2–4 | Teams of 2–6 |
| Identical | GameplayWristband tapLive leaderboardDocumentation | |
Not every game is built for the open floor — ask us to confirm this one for Arena, and we will send the drawing for either build.
Ask about this game



