
Genius
The clock is running and the numbers keep coming. Work together to solve them before it hits zero.
Teams of 2–4 (Arena) / 2–6 (standard format)Walled room ≈25 m²
What it demands
- Physical
- 40%
- Brain
- 100%
- Skills
- 40%
How it plays
- Arithmetic appears on screen
- Split the work across the team
- Answer against the clock
- How you lose
- Get a sum wrong and burn through all three lives
Why it earns its floor space
Sells to schools and to corporate groups, and it is the game parents point at.
Operator note
High throughput, seated, no wear. The natural centrepiece of an education-friendly mix.
In the room
In your venue
This game, line by line
A venue runs one format, never both. Everything identical is marked same.
| The build | CUBE ArenaAvailable10+ games · 250+ m² | CUBE Standard Format15+ rooms · 400+ m² |
|---|---|---|
| Space | An open bay on one shared floor | One enclosed themed room, ≈25 m² |
| Walls | None — no partitions, no doors | Self-supported, fire-classified |
| Screens | Facing the floor — the score is public | Door screen outside, game screen inside |
| Theming | Unit branding and lighting | Full set build, full darkness |
| Fit-out | Lower cost, faster install | Heavier build, longer programme |
| Players | Teams of 2–4 | Teams of 2–6 |
| Identical | GameplayWristband tapLive leaderboardDocumentation | |
Not every game is built for the open floor — ask us to confirm this one for Arena, and we will send the drawing for either build.
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