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Physical

Gym Tonic

Two rotating obstacles guard the way, then a staircase. Touch the ground or an obstacle and the team loses.

Teams of 2–6Enclosed room ≈25 m²

What it demands

Physical
100%
Brain
40%
Skills
60%

How it plays

  1. Two rotating obstacles bar the way
  2. Time the gaps
  3. Climb the staircase beyond
  4. How you lose
    • Touch the red mattress floor
    • Make contact with the rotating bar
    • Get caught passing wristbands for a teammate
    • Let the clock run out with no scan

Why it earns its floor space

One of the loudest, funniest failures on the floor. Spectators watch this one.

Operator note

Closed build — store only. Needs supervision sightlines; place it where a Game Master can see it.

  • Gym Tonic challenge room by CUBE Challenges — photo 1 of 3
  • Gym Tonic challenge room by CUBE Challenges — photo 2 of 3
  • Gym Tonic challenge room by CUBE Challenges — photo 3 of 3

In your venue

This game, line by line

A venue runs one format, never both. Everything identical is marked same.

This game is built for a closed room and is not part of the Arena line-up. Ask us and we will name the Arena games that fill the same slot.

The buildCUBE ArenaNot this game10+ games · 250+ m²CUBE Standard FormatThis game15+ rooms · 400+ m²
SpaceAn open bay on one shared floorOne enclosed themed room, ≈25 m²
WallsNone — no partitions, no doorsSelf-supported, fire-classified
ScreensFacing the floor — the score is publicDoor screen outside, game screen inside
ThemingUnit branding and lightingFull set build, full darkness
Fit-outLower cost, faster installHeavier build, longer programme
PlayersTeams of 2–4Teams of 2–6
IdenticalGameplayWristband tapLive leaderboardDocumentation

Not every game is built for the open floor — ask us to confirm this one for Arena, and we will send the drawing for either build.

Ask about this game